Sound and Music for Interactivity
A series of brief reports on a range of topics regarding sound and music in games by Liam Donnellan
Friday, 19 November 2010
Accompanying Videos for 'What's So Special About Interactive Audio?' Report
Monkey Island 2 with iMUSE - Seamless Transition Demonstration
PDC World Championship Darts 2009 - Poor Audio Ruins Game
Super Mario Galaxy - Interactive Music Example #1
Super Mario Galaxy - Interactive Music Example #2
Spore Cell Stage - Procedural Music Generation Example
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